Earlier Work2020
Leonardo
CategoryAerospace / Simulation / Realtime
PlatformPC / VR
ArchiveHistorical project · 2020

Overview
Work on an M-346 training simulator, focused on realtime asset integration, materials and Unity tooling connected with simulator data. The public presentation is intentionally limited to non-confidential context.
My Contribution
- Simulator 3D material and asset management
- Unity Editor input-system work connected with simulator data
- Optimization
- C#
- Shaders
- Lighting
- Material Maker
NDA-safe selection
Public Project Context
Only supplied, public-safe views are included. No proprietary simulator systems are described.









