Earlier Work2019
Walls of Ariadne
CategoryGame Development / Multiplayer / Technical Art
PlatformPC
ArchiveHistorical project · 2019

Overview
A collaborative sci-fi and Solarpunk-inspired battle-royale, FPS and action concept with stylized visuals. Teams of competitors were conceived as navigating an evolving televised maze in search of its exit.
My Contribution
- Game Design
- Shaders
- VFX
- C#
- Lighting
- Level Design
- Story
Gameplay concept
Maze System
- Puzzles, enemy AI and environmental traps
- A labyrinth designed to change configuration periodically
- Keys used to unlock the exit
- Navigation and wayfinding mechanics
- Combined PvE and PvP ideas
Supplied project material
Concept Development






