Earlier Work2022
Clone Paradox
CategoryGame Development / Pixel Art / Technical Art
PlatformPC
ArchiveHistorical project · 2022

Overview
An internal pixel-art game project developed at TXT e-Solutions, built as an ironic interpretation of company interns, processes and products. The experience was structured around a sequence of puzzle-oriented levels designed for an arcade-style installation.
My Contribution
- Pixel Art using AI + Photoshop
- Shaders
- VFX
- Lighting
- Level Design
- 2D Animation
Internal game prototype
Gameplay Concept
- Create clones to overcome obstacles
- Sacrifice clones as part of the puzzle system
- Humorous enemies and bosses inspired by company culture
- Levels themed around internal products and projects
Level studies
Pixel Worlds





