Medtronic
Medical / AR / Realtime Development
- Unity 6
- Vuforia
- C#
- Tablet / iOS / Android

High-precision AR for a thoracolumbar training workflow.
Through UpSurgeOn, I worked on a Medtronic surgical-training application involving a complete migration from Unity 2022.3 and AR Foundation to Unity 6 and Vuforia Engine.
The application required reliable, high-precision augmented- reality tracking for thoracolumbar spine training workflows on tablet and iOS hardware.
- Context
- UpSurgeOn for Medtronic
- Platform
- Tablet / iOS
- Focus
- AR tracking + realtime systems

Thoracolumbar simulator context
A new engine version—and a new tracking architecture.
The work moved the application from Unity 2022.3 with AR Foundation to Unity 6 with Vuforia Engine. This was not only a version upgrade: the underlying AR tracking system changed with it.
Engine migration + AR tracking architecture change
Two target systems resolve into one tracked reference.
Image Target and Model Target tracking support the relationship between the simulator, the tracked tool and the application’s realtime spatial reference.

Simulator marker framing

Operation-side configuration
Tracking stability is the central technical requirement.
The system targeted sub-millimeter precision in 3D tracking and used simultaneous Image Target and Model Target tracking as an advanced anti-drift approach.
Sub-millimeter3D tracking precision
2 targetsImage + Model anti-drift system

Tool target / not tracked

Tool target / tracked
Tool and simulator resolve into a shared alignment.
Automatic tool-to-simulator calibration was implemented with a tolerance below 1 mm. The diagram describes only the verified relationship between the tool, calibration step and simulator reference.
Three coordinated views, optimized for the application.
The realtime system included Simulator View, Top View and Side View, with rendering optimized for the target tablet experience.
- 01Simulator View
- 02Top View
- 03Side View

Needle setup / lateral view

Tap selection / lateral view
Rotation stays anchored to the tool tip.
Pivot tracking supported precise rotation around the surgical tool tip without unwanted slippage. The visual below isolates that verified behavior as a simple geometric relationship.
The supplied interface material, presented without inference.
The public screenshots show simulator framing, tracked and not-tracked target states, tool selection, X-ray-related views and operation-side configuration. No behavior beyond the visible material is implied.

Simulator and top-view composition

Fixation tools / multi-view

Rotated thoracolumbar view

Mobile X-ray / tablet presentation
Engineering, tracking and realtime presentation.
The contribution is presented as a factual capability map, with no self-rating or unsupported performance claims.
- 01C#
- 02Vuforia AR
- 03Model Target
- 04Image Target
- 05Shader development
- 06Graphic optimization
- 07Unity migration
- 08Realtime tracking systems
A public-safe record of the system.
The portfolio documents the verified tools and architecture while keeping proprietary project material outside the public case study.
Verified stack
- Unity 6
- Unity 2022.3
- C#
- Vuforia Engine
- AR Foundation
- Model Target
- Image Target
- Shaders
- Realtime rendering

Thoracolumbar simulator
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