← Back to WorkNiccolò Fenili CarravettaArchive · 2016—2023
Earlier Work2018

Sho’s Mood

CategoryGame Design / Technical Art / Original IP

PlatformPC

ArchiveHistorical project · 2018

Sho’s Mood fantasy project cover
Project identity
01

Overview

An original open-world fantasy adventure and action concept. Sho belongs to a race called Majikku, and the core design links emotional states to transformations, enemies, obstacles, puzzles and environments with distinct emotional identities.

02

My Contribution

  • Game Design
  • Level Design
  • C#
  • Shaders
  • Lighting
  • VFX
  • Story
  • Character Design
  • Creature Design
03

Supplied project artwork

Concept

Artwork is presented as project context and is not attributed to my production role.

Sho’s Mood concept artwork with Sho and a companion
Concept frame
Sho’s Mood forest concept artwork
Forest concept
Sho’s Mood contrasting emotional-world concept
Mood-world concept
Sho’s Mood warm forest environment concept
Environment concept
Sho’s Mood lakeside environment concept
World concept
04

Core design

World / Mood System

Emotional states were conceived as systemic world modifiers rather than surface-level themes, influencing the spaces Sho could reach and the way obstacles, puzzles and enemies behaved.

  • Mood-linked transformations
  • Enemies associated with different moods
  • Emotionally distinct environments
  • Crystals used to unlock new areas
05

Original IP

Character & Creature Design

Character and creature concepts were developed around Sho’s Majikku identity and the emotional logic of the world. The design contribution did not include final illustration production.

06

Narrative development

Storyboard

A supplied seven-frame sequence supporting the project’s narrative and emotional progression.

Sho’s Mood storyboard frame 1
Storyboard frame 01
Sho’s Mood storyboard frame 2
Storyboard frame 02
Sho’s Mood storyboard frame 3
Storyboard frame 03
Sho’s Mood storyboard frame 4
Storyboard frame 04
Sho’s Mood storyboard frame 5
Storyboard frame 05
Sho’s Mood storyboard frame 6
Storyboard frame 06
Sho’s Mood storyboard frame 7
Storyboard frame 07
07

Realtime environment

Environment Showcase

08

Gameplay environments

Realtime World

Sho’s Mood realtime forest path
Forest path
Sho’s Mood realtime forest and waterfall
Forest overview
Sho’s Mood warm emotional environment
Warm mood world
Sho’s Mood pale emotional environment
Contrasting mood world
Sho’s Mood forest landmark
Forest landmark
Sho’s Mood bridge and standing stone
World detail
Sho’s Mood realtime world map
World layout